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Deeprun Tram Tech

From European Steamwheedle Cartel


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Contents

[edit] Basic Information

The Deeprun Tram Technicians, or Tram Tech for short, were originally a team of gnomes put in place to take care of the delicate workings of the Deeprun Tram.


They used to exist out of one big family, the Toastbucket Family, who still remain as the core of the members. But over time, non-Toastbucket members joined the team.


[edit] Storyline

However, most of the Toastbucket Family has quit their jobs at the Tram recently, in hopes of finding better jobs elsewhere. In other words, they were kicked out by Bonkle and Sponkle, the remaining core of the Tram Tech, for doing a lousy job.


They have set up a respectable business undertaking, Toastbucket Emporium, in the booth in the Tram to your right, coming from Stormwind. Here they try to make copper, not gold. Gold is not very useful as an engineering material, where copper has a lot more potential. You can buy gadgets, gizmos, devices, and other engineering things from them, provided you give them something useful in return.


The other thing they do is maintain the Tram, while selling tickets to everyone who's unlucky enough to run into them. When they're not taking care of the Tram, or selling gadgets, they're doing inventions for the good of science.


[edit] Attitude

As true scientists, the Tram Tech believe advancement in science is the highest goal. The means to achieving said goal are irrelevant, as long as the job is done. This has in the past lead them to several conflicts with law-enforcing organisations, but that's all been cleared out and they're keeping a low profile.


Attitude of individual members is up to individual members to decide. Just keep in mind that you won't be employed when you don't agree with most of the Toastbucket point of views.

[edit] Joining the Deeprun Tram Tech

There is no level requirement, there is no gear requirement, there is no uniform, there is no species requirement (it'll be hard to join with an elf or draenei though).


What we do want, is roleplaying quality. Don't be overpowered, don't be silly, and use your common sense. It's okay to be good at fighting, but take a hit sometime, and be realistic.


Activity is not a requirement. You can make an alt for us and play on your main 90% of the time, we don't care. We believe that when roleplaying a Tram Tech is fun, you'll start to play more out of your own free fill, not because of some silly activity requirement.
Get in touch with either Sponkle and Bonkle, through In Character in-game mail, adressed to the Deeprun Tram. There's no need for tricksy wordplay, just say you're applying for a job and how we can reach you.


We're probably elitists. We're not sure what the term includes, but we expect high quality roleplay and nothing less.


Quality over quantity.




Alliance
Guilds
The 23rd Patrol - Axe and Anvil - Bending Destiny - The BlackRose Coven - House Blackshield - The Cenarion Guardians - The Dark Water Pirates - The Death Stalkers - Deeprun Tram Tech - Dorados'no - Fiery Heart - The Free Company - Gaea's Optimist - House of Goldmane - Kirin Tor - Knights Dawning - Knights of the Alliance - Kul Tiras Corsairs - The Lost Order - Mercenary Alliance - The Moonberry Juice Tavern - Mountaineer - Outland Legionaires - Redemptio Coronae - Sanctum Eternal - Scarlet Missionary - Shattered Ravens - The Silver Hand - The Travellers - Starlight - The State of Stormwind - Stormwind Academy - Talah Adore Alshar - Venture Co.
Extinct Guilds
The Alliance Ministry - Children Of The Rain - The Citizens Militia - The Crusader Empire - The Dark Embrace - Defias Outlaws - Dragonslayers - Dulce et Decorum - The Exiled - Exiled Militia - Gnomish Uprising - The Hospitalors of Stormwind - House of Falconcrest - Knights of Azeroth - Knights of Genovia - Knights of Severket - Last Legion of Lordaeron - Lightbringers of Outland - Magna Carta - The Order - Ordo Malleus - The Peoples' Militia - Prophets of Balance - Shikaku - House Shrawardine - Shylock Blades - Silver Daggers - Silver Sun - Stormwind Intelligence - The Stormwind Crusaders - The Stormwind Night Watch - The Silver Sun - Theramore Task Force - House Tieberon - Westguard Keep - The Wild Rose Society - The Wolfmorth Regiment
Communities of groups
The Alliance Council- Assembly of Stormwind - Knights Ascendant - Stormwind Housing Community
Communities of Individuals
House Alania - Anduin's Fury - The Azeroth Journal - Cheap Shot Manufacturing - The Defias Brotherhood - The Iron Blades - Kuat Engineering Systems - The Moonguard - House Ravenwind - Royal Apothecary Society of Stormwind - The Scarlet Crusade - House Stonewatch - Stonewatch Trading Co - Triumvirate of the Void
Horde
Guilds
Ancient Wisdom - Atal´Loa - Awakening of Chaos - The Beastmaw Clan - Blood Legion - Da Blood Bruvas - Clan Sgurr - Crimson Brethren - The Darkstorm Clan - The Dead Dragon Society - Disciples of the Oracle - Dominance - Haute Couture - The Magisterial Guard - The Kodo Dragoons - The Suncrown Conclave - Order of the Sun - Regiment of Renown - Shadowspear Seekers - Spear of Destiny - Twisting Fate - Union Of Monkeys - Unspeakable Destiny - Unspeakable Villainy
Extinct Guilds
Alphas - The Artisans - Bloodhoof Guardians - Bloodtotem Pirates - Cult of the Harbinger - Defiance - Draenor Vanguard - The Earthfury Clan - Order of Mercenaries - Scarlet Martyr - The Sunstrider Council - Tranquility - The Warsong Council
Communities of Individuals
Community of Drunks - The Society of Secrets and Antiquities - The Wayfarer's Rest